For anyone who finds questing and leveling in MMOs more frustrating than fun, Fellowship could be a refreshing change. Here, you jump straight into dungeons without spending days preparing your character. On October 16, the so-called "MODA" enters Early Access.
Fellowship describes itself as a MODA - a "Multiplayer Online Dungeon Adventure" - and aims to carve out a new subgenre within the MMO space. As reported back in February, the game focuses entirely on dungeon runs, deliberately leaving out traditional elements like quests, crafting or open-world exploration.
Instead, players team up in groups of four, following the classic role setup of tank, healer and damage dealers, and dive straight into fast-paced dungeon runs. Each dungeon features procedurally generated layouts, random enemy combinations and boss mechanics that change with every run. The difficulty increases with each successful completion, making coordination and teamwork essential at higher levels.
Between runs, players can upgrade their heroes with collected loot, adjust their skill sets, and gear up for specific dungeon types. Seasonal updates introduce new bosses, mechanics and rewards, keeping the endgame fresh and engaging - without the usual MMO grind.